Death Bat (3.5e Creature)

Out of nowhere, what appears to be a flying skull with bat wings comes flying towards you.

Size/Type: Medium Outsider (Chaotic)
Hit Dice: 2d8+4 ((14) hp)
Initiative: +0
Speed: 20 ft. (4 square), fly 70 ft. (good)
Armor Class: 8, touch 13, flat-footed 5
Base Attack/Grapple: 3/3
Attack: Natural Weapon (Bite) (1d6)
Full Attack: Natural Weapon (Slam) (1d8)
Space/Reach: 5 ft./5 ft.
Special Attacks: Death Bat's Song
Special Qualities: darkvision 60. ft
Saves: Fort +8, Ref +7, Will +2
Abilities: Str 16, Dex 15, Con 16, Int 14, Wis 13, Cha 12
Skills: Concentration +9, Intimidate +5, Perform (Sing) +13, Spot +11
Feats: Improved Initatative
Environment: Any
Organization: Solitary, a Murder (4-8)
Challenge Rating: 9
Treasure: Standard
Alignment: Often Chaotic Neutral
Advancement: 1d6
Level Adjustment: 2d6
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Death Bats are strange creatures. Despite having no vocal chords, it sings in a high baritone. These creatures only want to spread their music but few enjoy the songs the Death Bats sing.

Combat


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gollark: The kMarx thing is... kind of OK-ish-er now? I still think that routing Krist through a closed-source shop backend is a bit silly though.
gollark: I'm a ranty person.
gollark: You know what would be cool if utterly pointless and impractical? A Krist/Clusterio/Factorio thing - trade items between (Factorio) servers with Krist.
gollark: Just a display.
gollark: It would be, except you don't really have a full GUI in a shop.
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