Darnoth (3.5e NPC)

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Darnoth

CR

Male Minotaur Fighter14
CG Large "Monstrous Humanoid (Minotaur)"
Init/Senses 11/Darkvision 60ft, Scent; Listen 11, Spot 11
Languages Common, Giant, Goblin, Orc
AC 33, touch 16, flat-footed 33; Natural Cunning, Immune to critical attacks and Sneak attacks (Heavy Fortification)
(+2Dex, -1 size, +10 magical chainmail, +5 natural armor, +2 Improved Natural Armor, +5 Ring of Protection)
hp 268 (20 HD)
Fort/Ref/Will +20/+16/+9
Speed 40ft (base 30ft, +10ft Boots of springing and striding)
Melee +39 Bastard Sword 2d8+17, 19-20/x3 or
Melee +36 Sunblade, 2d8+17, 19-20/x3
Base Atk/Grp +20/+37
Special Actions Powerful Charge
Abilities Str 36, Dex 24, Con 28, Int 14, Wis 10, Cha 8
Feats 2x Improved Natural Armor, Improved Initiative, Exotic Weapon Proficiency: Bastard Sword, Power Attack, Cleave, Great Cleave, Two-Weapon Fighting, Improved Two-Weapon Fighting, Greater Two-Weapon Fighting, Weapon Focus: Bastard Sword, Weapon Specialization: Bastard Sword, Greater Weapon Focus: Bastard Sword, Greater Weapon Specialization: Bastard Sword, Run, Quick Draw
Skills Hide+9, Intimidate+22, Jump+37, Listen+11, , Search+17, Spot+11
Possessions Mask of Skull, Wings of Flying, Amulet of Health +6, +5 Chainmail(Heavy Fortification), Belt of Giant Strength +6, Gloves of Dexterity +6, Ring of Regeneration, Ring of Protection +5, 10 Days Trail Rations, 5 Torches, Backpack, Bedroll, Flint and Steel, Belt Pouch




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