Dark monk (3.5e Alternate Class Feature)
Dark Monk
Orcs set up monasteries to get closer to their god of war so they could train in combat, rather than meditation. Quickly, these dark monks became capable of producing pitch black chi. This strengthened them, enchanted their weapons, and allowed them to make pitch black chi blasts. Many races, good and evil, began training as dark monks. Dark Monks typically work alone, just as a single assassin works most efficiently. They usually wear black hoods, and their resourcefulness makes them some of the most deadly assassins there are.
Class: Monk
Benefit: You gain 2 Dexterity, are proficient in swords, and have -5 Charisma.
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gollark: Technology is too complicated for it to work now.
gollark: It won't go well *at all*.
gollark: The grid here noticeably breaks for a few hours every year or so, presumably because there's a lot of redundancy due to lots of components in it. If we had a smaller-scale one, it would either have to be really overbuilt or fail when it was cloudy for too many weeks or something like that, but it would be free of cascading-failure-y problems.
gollark: Less area/stuff to spread problems over.
gollark: Dunbar's number is an incredibly handwavey estimate, but I think the concept is sound.
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