Cyber Eyes (4e Future Technique)
Cyber Eyes
Your vision extends into the infrared and ultraviolet.
Keywords:Fusion
Benefit: You can see in darkness and through obscured squares. You can also see invisible creatures or objects.
Overcharge: When you start your turn, you can roll a d20
♦10+: You gain a +5 power bonus to Perception checks made this turn.
♦9 or less: Until your next extended rest, you can only see in the infrared and take a -2 penalty to attack rolls and Perception checks.
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gollark: We should make school allow people to choose subjects they are actually interested in.
gollark: Oh, one of the extremely complex quantum thingies, of course.
gollark: What's a TQFT and shut up gnobody.
gollark: Hmm, maybe SPUDNET should do pings every 2500ms instead of 10000ms.
gollark: ...
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