Curse of the Poisoned Blade (3.5e Feat)
Curse of the Poisoned Blade [(Hexblade bonus feat)]
3e Summary::Increase the DC of all poisons you craft with the craft (poisonmaking) skill
Prerequisite: Ability to use Hexblade spells
Benefit: Increase the DC of all poisons you craft equal to one third of your craft (poisonmaking) skill level, but when you use this increased skill you must sacrifice a minimum of two Hexblade spells per that day, you may expend additional spells per day to decrease the division of your craft (poisonmaking) skill; if you spend four you may increase the DC by one half instead of one third; if you spend six you may increase the DC by your full skill level instead of one third
Normal: your craft (poisonmaking) skill cannot increase the DC of your poisons
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gollark: Did I remember to actually plant it? I might not have. There are saplings and slimy dirt in storage at least.
gollark: We also have a slime tree outside. Please replant it if you use it.
gollark: And slime islands are accessible easily via cobble pillars.
gollark: Why not? Manual apiaries are affordable enough.
gollark: But yes, slime is somewhat like ender pearls in that too many things require it for bad reasons.
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