Curse of the Poisoned Blade (3.5e Feat)

Curse of the Poisoned Blade [(Hexblade bonus feat)]

3e Summary::Increase the DC of all poisons you craft with the craft (poisonmaking) skill
Prerequisite: Ability to use Hexblade spells
Benefit: Increase the DC of all poisons you craft equal to one third of your craft (poisonmaking) skill level, but when you use this increased skill you must sacrifice a minimum of two Hexblade spells per that day, you may expend additional spells per day to decrease the division of your craft (poisonmaking) skill; if you spend four you may increase the DC by one half instead of one third; if you spend six you may increase the DC by your full skill level instead of one third
Normal: your craft (poisonmaking) skill cannot increase the DC of your poisons



Back to Main Page 3.5e Homebrew Character Options Feats Hex

gollark: Did I remember to actually plant it? I might not have. There are saplings and slimy dirt in storage at least.
gollark: We also have a slime tree outside. Please replant it if you use it.
gollark: And slime islands are accessible easily via cobble pillars.
gollark: Why not? Manual apiaries are affordable enough.
gollark: But yes, slime is somewhat like ender pearls in that too many things require it for bad reasons.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.