Crowbar (Fallout Supplement)

Standard

1

PL 4 Melee Weapon (Simple Weapons Proficiency)

Damage1d8 Magazine
Critical20 SizeSmall
Damage TypeBluedgeoning Weight1 pounds
Range Increment Purchase DC6 TU/60 Caps
Rate of Fire RestrictionCommon, West Coast

Description

Crowbars are commonly found among pre-war construction sites, having once been used for their intended purpose: To help exert leverage to pry things up. Post-war, however, crowbars are typically used for their unintended purpose: To pound heads.

d20 Modern Rules

The crowbar grants a +2 bonus to Strength checks to pry open doors and bars and the like.

Craft/Repair
  • Craft: (Parts DC: 50; Parts Used: 20; Craft DC 35; Time: 60h) The crowbar can be crafted at a Weapon Crafting Table with a Craft (mechanical) skill check if the crafter possesses the schematics for it.
  • Repair: (Parts DC: 40; Parts Used: 10; Repair DC 25; Time: 10h) A crowbar can be repaired with mechanical parts with a Repair check. Alternatively, crowbar can be used in place of parts (a Repair check is still required). This gun is affected by the Jury Rigging feat, and as such can use similar bludgeoning weapons such as clubs for parts if the feat is possessed.



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