Crossbow, Clockwork (3.5e Equipment)

Attacks made with a clockwork crossbow ignore Armor Class bonuses granted by light armor, and natural Armor Class bonuses of +3 or less.

Reloading
Clockwork Crossbow
Exotic Two-Handed
Critical: 19-20/×2
Range Increment: 50 ft
Type: Piercing
Hardness: 5
SizeCost1DamageWeight1hp
Fine**1
Diminutive**1
Tiny**2
Small250 gp1d65 lb.4
Medium250 gp1d810 lb.8
Large500 gp2d620 lb.16
Huge**32
Gargantuan**64
Colossal**128
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

A mechanical crossbow created by dwarves.

Armor Penetration

The clockwork crossbow fires bolts.

Reloading a clockwork crossbow is a full-round action and there is a 10% chance that it will jam whenever you fire it, requiring another full-round action to unjam.

You may reload a clockwork crossbow as a move action but doing so increases the jamming chance to 50%.


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