Critical Rejuvenation (5e Feat)

Critical Rejuvenation

Prerequisites: The ability to cast at least one healing spell or feature
Due to your mastery of healing magic, sometimes even your skills at healing surprise you.

  • You have +1 to all healing spells.
  • Whenever you cast a healing spell, roll a d20. On a 19 or 20, you add another die to the amount healed.



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gollark: ... you know people can read the filenames right?
gollark: A better reason would be that it's not really ethical, but...
gollark: Says the anarchocommunist who talks about baseball bats constantly?
gollark: And most stuff will just mostly ignore it, so you need to get people to update the stored data somehow.
gollark: Also, you can embed data *in the actual image bit* and it doesn't require any special software/formats - the problem is possible loss during compression.
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