Converting Spelljammer Ships to 5E (Spelljammer Supplement)

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AT this time all conversions will be based off the ship rules in the DMG page 119 and storm kings thunder page 221 pending any future published rules that would apply to ships. The squid ship based on this info has the stats of a the sailing ship listed in the DMG. also based on the text in the spelljameer books for the hammer ship I think should use the stats of a warship from the DMG and 1-9 hull point ships should use stats of a rowboat with the option of using Damage Threshold stat. Any stat not coved here should just be copied over.

Hull points to Hit points

This table covers all the published ships except The Spelljammer. Based on this table The Spelljammer would have 13.5 million hit points.


Hull points12345678910152025303540455055606570
Hit points506060707080809090100100150150200200300300400400500500600
Hull points7580859095100200300
Hit points60070070080080090018002700

Armor Rating to AC

Armor Rating109876543210-1
AC101112131415161718192021

Saves as to Damage Threshold

Thin wood10
Ceramic13
Thick wood15 or 20
Metal20
Stone25

MC to max ability modifier

MCABCDEF
max ability modifer+5+4+3+2+1NONE

Cargo to Cargo (tons)

roughly every 20 tons listed converts to 100 cargo (tons).

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gollark: If you don't, depth first search I guess?
gollark: If you already have a map of it before you start I think this would be a minimum spanning tree thing.
gollark: So you want to go through every cell of a maze?
gollark: I have never had that happen.
gollark: Destroy a computer?W hat?
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