Command Spiders (4e Feat)

Command Spiders [Divinity]

You have the ability to force spiders to obey you.
Prerequisite: Channel Divinity class feature, must worship Lolth or Arachne.
Benefit: You can invoke the power of your deity to use command spiders.

Channel Divinity: Command Spiders Feat Power
You have the ability to force spiders to obey you.
4e Power Usage::Encounter  Arachane, Implement
4e Power Action Type::Minor Action Ranged 10
Target: One creature with the spider keyword
Attack: Wisdom or Charisma Vs. Will
Hit: The target is dominated until the end of your next turn.
Special: You must take the Command Spiders feat to use this power.



Back to Main Page 4e Homebrew Character Options Feats Heroic Tier Divinity
Back to Main Page 4e Homebrew Sourcebooks Arachonomicon; the Book of Spiderkind Feats

gollark: I can totally see this being useful if I have vast quantities of integers which need to be highly compactly represented, but the quantities aren't *that* vast.
gollark: No, it has it in a separate module.
gollark: It also ships a "fuse filter" thing, which is apparently based on similar principles but mildly more compact, except construction can fail, and according to their empirical testing it needs over 100000 keys to have a decent chance of not failing, and the only explanation is a link to an incomprehensible paper on properties of hypergraphs.
gollark: I found a crate for it.
gollark: Also, I'm wondering if I *should* actually make it store the full text of stuff, for highlighting the relevant bits.
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