College of Fury (5e Subclass)

This page was marked as abandoned on 01:04, 19 January 2021 (MST) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

This page is of questionable balance. Reason: The features are not designed for gameplay, rather they just are trying to get the idea of a "fury" into the character. Needs to be redesigned.


You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

College of Fury

Bard subclass

You ever have that? You hear it. That part in a song symbolising that moment when your so angry and you have momentary lapses of consciousness where you make poor decisions based solely off of violence? That. That is my favourite genre of music, VIOLENCE.


Rip and Tear

They are rage, brutal, without mercy. Starting at 3rd level, you may use a bardic inspiration die to give a reckless attack to a friendly creature.

Until it is done

But you? You will be worse. Starting at 3rd level, you may make a concentrated effort to play a song that whips up a friendly creature into a rage. Whilst under concentration, the creature is enraged and has all the bonus’ and benefits from said rage.

Flesh and Metal

War Cries are the songs most sweet. Starting at 6th level, you may give an ally an extra attack once per short rest. You gain the ability to give another extra attack every 3 levels from here.

Blood like Fire

Whenever you concentration is lost on an ally, sparks fly, in the literal sense. Starting at 14th level, when your concentration is lost, both you and your ally cast fireball centred on your positions. If the Dex saving throw vs YOUR spell DC is made by both you and your ally, you take no damage. It works as a standard fireball for all other creatures in the radius.


Back to Main Page 5e Homebrew Character Options Subclasses

gollark: We sure did bee those apioforms.
gollark: See how they said "tomorrow" like bees weren't anapioforms?
gollark: You can tell, from the timezone.
gollark: We swap Host duties every 33 milliseconds.
gollark: External incentives. Chaos. It's not hard.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.