Cold Spot (Haunt) (5e Trap)

Cold Spot


The temperature suddenly plummets below freezing. You can see cold from your breath. The area around you begins to ice over. It feels as if something, or someone...is watching you.


Targets: 30 ft radius.

Resets: Every 24 hours.

Religion or Arcane DC 14 Skill Check: Cold spots are echoes of spirits too weak to manifest as ghosts. They can occur alone or cluster around significant areas.

Effect: All creatures within the radius are affected as if they had been outside in cold weather for 1 hour, taking 1d6 points of nonlethal damage unless they succeed at a DC 15 Constitution Saving Throw. The cold temperature lingers for 10 minutes, but has no additional effect.

Destruction:

If any area of the Cold Spot is hit with fire from a divine caster, it never returns.


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