Cloud Eagles (4e Creature)
Cloud Eagles hail from the Cloud Mountains. They are much larger than ordinary eagles and can carry a full grown dwarf in armor.
Lore
DC 10: Cloud Eagles are majestic beasts whose flying ability is matched by none
DC 15: They are led by a king who is larger than all other eagles, his power is massive and he possesses the White Diamond of Wind
DC 20: In recent years the Cloud Eagles have become more secluded and have been attacking villages in the mountains unprovoked
Encounters
Cloud Eagles will usually only mingle with each other and prefer not to fight with other creatures but will if neccessary
- Encounter Examples
Level 4 Encounter (XP 875)
- 3 Cloud Eagle Guards (Level 4 Soldier)
- 2 Drow Gemmages (Level 4 Controller)
Level 4 Encounter (XP 875)
- 1 Cloud Eagle Captain (Level 4 Elite Soldier)
- 4 Cloud Eagle Guards (Level 4 Soldier
Level 4 Encounter (XP <!-XP gained from encounter->)
- 1 Cloud Eagle King (Level 4 Solo Soldier)
Cloud Eagle Guard
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Cloud Eagle Guards protect the Cloud Palace from intruders and keep prisoners inside the cell, they are the front line of defense for the Cloud Eagle kingdom. Cloud Eagle Guards work in groups with other creatures, the Eagles will stay towards the front using Gust to keep the players away so that reinforcing artillery or controllers can stay safe and use their ranged powers well. |
Cloud Eagle Windhurler
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Cloud Eagle Windhurlers use Wind Diamond Magic to allow them to launch blasts of wind energy at opponents. They provide the rear support for the Cloud Eagle army and make up most of the magic
Windhurlers stay out of the way of enemies relying on soldiers to hold them back. it uses its Twin Slash ability to hit multiple targets until a considerable threat arises after which it will direct all efforts at that threat. |
Cloud Eagle Windcaller
Cloud Eagle Royal Guard
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Cloud Eagle Royal Guards are in charge of the more important duties of guarding. They protect the king and the more important locations of the palace Cloud Eagle Guards work in groups with other creatures, the Eagles will stay towards the front using Gust to keep the players away so that reinforcing artillery or controllers can stay safe and use their ranged powers well. |
Cloud Eagle Beserker
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Cloud Eagle Beserkers are the opposite of Guards. They are all about the offence, coming in and striking down the enemy with speed and power. Cloud Eagle Beserkers aim to deal as much damage as possible attempting to Glide in and knock down the PCs making it easier to hit later on |
Cloud Eagle Captain
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Cloud Eagle Captains are similar to the Guards, except they wear a special helmet to signify rank and have special training to help them react to situations
Cloud Eagle Captains work with Guards to and helps to defend them and give orders, using Gust and Defensive Wind to protect itself and its allies. It uses its Sweeping Glide ability to good effect, using it to knock down enemies for the guards to attack |
Cloud Eagle Commander
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Cloud Eagle Commanders are the highest ranked in the entire Cloud Eagle Army. They have all the training of captains as well as the wind magic of Windhurlers and Windcallers. Their magic allows allies to defend themselves with wind's force.
Cloud Eagle Commanders act similarly to Captains, however they stay out of combat more to allow their aura to aid their allies. |
Cloud Eagle King
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The Cloud Eagle King is the ruler of the Cloud Mountains. His power is unmatched by any other eagle. However, in recent times a deal was struck between him and the Drow Queen of Dewlam. She gave him a powerful obsidian which corrupted his mind and forced him to serve her. Since then he has been sending troops to attack nearby villages.
When the fight begins, the Cloud Eagle King will use Sweeping Glide to knock down the players as early as possible and then wait a few turns to identify the strongest player, using Claw and Gust to defend itself, then use Corrupting Blast and Beam of Darkness to gain control. |