Clairvoyance (3.5e Spell)
This material is published under the OGL |
Divination | |
Level: | Tarot 3 |
---|---|
Components: | V, F |
Casting time: | 1 Standard Action |
Range: | See Text |
Area: | Magical Sensor |
Duration: | 1 minute/level |
Saving Throw: | None |
Spell Resistance: | No |
This spell allows the caster to see what is happening in a certain locale. It can be cast along with Clairaudience to allow the caster to see and hear. The caster must be familiar with the location, but the distance does not matter. As with clairaudience/clairvoyance, the spell does not bestow any magically enhanced qualities to the caster's sight. If the room is magically protected, shielded by lead or subject to silence, the spell will not function. The spell creates a magical sensor that can be detected with a Spot check (DC 15) and dispelled.
Arcana
This spell can only be cast using 2 of Swords as a focus.
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells
→ Tarot Mage
gollark: > seeing ads on the internet
gollark: No, you're green.
gollark: It gets used to talk about stormchasing and stuff often.
gollark: On non-mobile devices the channels have these convenient topic bits in the header, so I don't have to go through the hard work of being mildly creative and writing a summary.
gollark: > This channel is for discussion and media related to meteorology and climatology! > The siren is not the "Go play outside" signal!
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.