Chocobos (3.5e Race)

Chocobos

Before playing a chocobo as a character, you should read the Playing Chocobos variant rule, to understand better how to play a chocobo as a player character in a campaign

Personality

Chocobos are friendly and often helpful. They defend themselves when attacked, but otherwise are docile. Adventuring Chocobos are usually questing to assist others.

Physical Description

Chocobos are large creatures, weighing about 300 to 400 pounds and are usually 8 to 9 and a half feet tall. They begin life will drab practically colorless feathers, but molt and gain newly colored feather when they mature. Their eyes begin the same way and then change color to match their feathers.

Relations

While most chocobos are mounts or wild animal, adventuring chocobos are no one's servant, though they are helpful to almost anyone they meet.

Alignment

Usually neutral, but often good. Chocobos are of an even temperament with an inclination for morality.

Lands

Chocobos can live anywhere, but enjoy grasslands, mountains, forests, cliffsides, and coasts the best. Any place they can find an abundance of wild greens growing is especially favorable and often have communities form around them.

Religion

Chocobos worship the Fat Chocobo.

Language

Wark is the language of chocobos, written in the Chocobese alphabet.

Names

Chocobos are named or are named by their trainers or owners or by their parents in wark.

Racial Traits

  • +2 Dexterity, +2 Constitution, 4 Intelligence, +2 Wisdom, 2 Charisma:
  • Animal: Chocobos are large, intelligent avians.
  • Large: As large creatures, chocobos have –1 penalty to Armor Class, –1 penalty on attack rolls, –4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters.
  • Chocobos base land speed is 60 ft.
  • Natural attacks: 1 Beak 1d8 (primary weapon), 2 Talon 1d6 each, 2 Wings 1d4 each
  • Flightless: A chocobo cannot fly, despite its wings. They serve only to assist in balance while running and support while jumping.
  • Low-light Vision
  • Chocobo Jump (Ex): Chocobos are great at jumping, using their strong legs and wings to optimal effect. Cut any Jump check in half. Chocobos may use their Dexterity modifier on jump checks instead of Strength.
  • Automatic Languages: Wark.
  • Favored Class: Any.

Scaling

At 1 HD: All racial traits shown above.

At 3 HD: Telepathy natural ability

At 5 HD: Chocobo Run (Ex): A chocobo is treated as having the Run feat. Chocobo's strong, tough legs, and gripping, scaled feet are prefect for traveling. A chocobo can travel without penalty over any solid, non-damaging surface without needing to make a balance or tumble check. Also, a Chocobo can sprint for short periods of time. It may move at twice its base land speed for one round every five minutes. This stacks with the effect of the Run feat, allowing a chocobo to move 480 feet in a single round.

At 8 HD: Color (Ex): A chocobo chooses his color at level 8, gaining abilities according to his color as described here. The color selected cannot be changed under any circumstances except through a wish or miracle spell.

Yellow--Choco Cure
Light Blue--Shallow Water Walking
Green--Low Mountain Climbing
Black--Shallow Water Walking and Low Mountain Climbing
Gold--Choco Screech and Choco Cure--Special:the benefits of this are all gained two levels later than any other color

At 10 HD: Improved Color (Ex): A chocobo gains an additional benefit from their selected color as described here.

Yellow--Chocobuckle
Light Blue--Water Walking
Green--Mountain Climbing
Black--Mountain Climbing
Gold--Water Walking and Mountain Climbing--Special:the benefits of this are all gained two levels later than any other color

Vital Statistics

Table: Chocobos Random Starting Ages
AdulthoodSimpleModerateComplex
2 years+2d4+3d6+4d8
Table: Chocobos Aging Effects
Middle Age1Old2Venerable3Maximum Age
15 years25 years35 years+2d10 years
  1. At middle age, 1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, 2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, 3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Chocobos Random Height and Weight
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male9' 2"+2d10315 lb.× (2d6) lb.
Female8' 11"+2d8320 lb.× (2d4) lb.



Back to Main Page 3.5e Homebrew Races

This page may resemble content endorsed by, sponsored by, and/or affiliated with the Final Fantasy franchise, and/or include content directly affiliated with and/or owned by Square Enix. D&D Wiki neither claims nor implies any rights to Final Fantasy copyrights, trademarks, or logos, nor any owned by Square Enix. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
gollark: Okay, the event bus rate limiters kicked in and begun silently dropping messages.
gollark: Anyway, the Macron solution is that a valid program, if changed by a single character in any way, becomes invalid.
gollark: It could be a Macron moment iff Macron existed, which it does not.
gollark: Then explain this.
gollark: Immediately.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.