Character Creation Rules (Merika Supplement)
Creation and House Rules for the 3.5 Herregor Campaign
- Ability Scores: Characters will be using a standard array of 16, 15, 14, 12, 11, 10. In addition the the player may take up to two points from one score and add them to another. Both points must be assigned to the same score.
- Classes: Bards are not in play at this time. Monks are restricted to the Pale and humans of imperial descent. Clerics and Paladins are restricted to humans of Imperial descent. Wizards are restricted to the pale. Druids are restricted to Ferals. Barbarians are restricted to Ferals and Blighters.
- Feats & Powers: All players may select feats and spells from the Pathfinder core rulebook at creation. They may add an additional source from which to draw feats and powers at 5th level, and every 5 levels thereafter. These choices must be cleared by the DM.
- Arcance Spell Failure: There is no spell failure for armor the user is proficient in.
Back to Main Page → 3.5e Homebrew → Campaign Settings → Merika
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.