Chaotic Smite (5e Spell)


The next time you hit a creature with a melee weapon attack during this spell's duration, 6 flashes of vibrant colored light surround and follow your weapon as you strike the enemy. Roll a 1d6 and add an extra 2d12 worth of damage (based on the result of your roll) to your attack.

  • 1. Force Damage
  • 2. Fire Damage
  • 3. Poison Damage
  • 4. Cold Damage
  • 5. Thunder Damage
  • 6. Radiant Damage
Chaotic Smite
3rd-level evocation
Casting time: 1 bonus action
Range: Self
Components: V, S
Duration: Concentration, up to 1 minute

If the user has more than one attack per turn, roll another 1d6. the result of this roll is applied to the next attack(s) made within the same turn as the Chaotic Smite was used.

  • 1. +1d6 Acid Damage
  • 2. +1d6 Lightning Damage
  • 3. +1d6 Psychic Damage
  • 4. +1d6 Piercing Damage
  • 5. +1d6 Bludgeoning Damage
  • 6. +1d6 Necrotic Damage



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