Chaos Beast (4e Creature)

Chaos Beast

Foul and terrible, the chaos beast has no set form. It constantly melts and reforms, apparently drawing each shape from every nightmare that has ever plagued humankind. It chaotically shifts through a dozen forms before shaping itself into a bulbous thing with ten eyes swimming in a viscous sac at the top of a body that's surrounded by a ring of smacking mouths. A chaos beast's dimensions vary, but it always weighs about 200 pounds.

Chaos Beast
Level 8 Solo Controller
Medium Aberrant Magical Beast (Ooze)
XP 1750
HP 340; Bloodied 170 Initiative +9
AC 24; Fortitude 24, Reflex 23, Will 22 Perception +9
Speed 4 All-around vision, darkvision
Immune Petrification, polymorph
Saving Throws +5; Action Points 2
Traits
Ooze
Effect: While squeezing, the ooze moves at full speed rather than half speed, it doesn't take the -5 penalty to attack rolls, and it doesn't grant combat advantage for squeezing.
Standard Actions
Chaotic Attack ♦ At-Will
Attack: Melee 2 (one creature)
Hit: Roll 1d6:


- Grasping Claws: +12 vs. Reflex; 1d8 + 11 damage and the chaos beast grabs the target.
- Fanged Tentacles: (Poison) +12 vs. Fortitude; 1d8 + 7 poison damage and target is weakened (save ends).
- Bludgeoning Mass: +13 vs. AC; 2d6 + 13 damage.
- Slimy Flipper: (Poison) +12 vs. Fortitude; 1d8 + 7 poison damage and target is suffers a -2 penalty to saving throws (save ends).
- Ocular Tentacles: (Charm, Gaze) +12 vs. Will; 1d8 + 7 psychic damage and target is dazed (save ends).
- Gnawing Growths: +13 vs. AC; 1d8 + 11 and target is knocked prone.

Writhing Chaos ♦ At-Will
Effect: The chaos beast attacks twice with chaotic attack
Corporeal Instability Claws ♦ Recharge
Attack: Melee 2 (one bloodied creature); +13 vs. AC
Hit: 3d8+5 damage and target transforms into a spongy, amorphous mass. The target melts, flows, writhes, and boils uncontrollably. While under this effect the target is considered unconscious (save ends). Saves against this effect suffer a -2 penalty.
Triggered Actions
Fluidic Body ♦ At-Will
Trigger: A melee attack misses the chaos beast.
Effect: (Immediate reaction) The chaos beast shifts 2 squares.
Skills Perception, acrobatics +11, athletics +10, stealth +10
Str 14 (+6) Dex 13 (+5) Wis 10 (+4)
Con 13 (+5) Int 10 (+4) Cha 10 (+4)
Alignment Chaotic Evil Languages
Equipment
Smiling Monstrosity
by Studio JFISH, on Flickr

Chaos Beast Tactics

Being evil through and through chaos beasts will attempt to sneak up on unsuspecting prey and gleefully attack to watch it's victims writhe in agony as they slowly die, unable to control their own shape or mind.

Chaos Beast Lore

A character knows the following information with a successful Arcana check.

DC 15: The horrific creatures known as chaos beasts have mutable, ever-changing forms. Their deadly touch can make opponents melt into formless goo. There is no telling what a chaos beast will look like. One moment it might be a towering horror of hooks and fangs, all pulpy flesh and exposed veins, and the next a slithering mass of ropy, vermilion-tipped tentacles. Then it becomes a mighty creature, all muscle and fury.

DC 20: Chaos beasts find their way into our world through a variety of means. Some have come through rifts torn in the fabric of reality by powerful evil magic, others may have been summoned by those seeking power from the Far Realms, still others are said to be mages or clerics that have offended some Elder Evil and now exist as a chaos beast as a form of eternal punishment.

Encounter Groups

Thankfully this hideous monstrosity is a solitary creature. They tend to lair near areas where foul magics have opened breaches into the Far Realm, or where some foolish Mage has summoned one forth in an attempt to gain a new slave.



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