Channel Against Outsiders (3.5e Feat)
Channel Against Outsiders [Special]
3e Summary::You can turn or rebuke one type of outsider.
Prerequisite: Turn or Rebuke Undead ability, Extra Turning
Benefit: Select one group of Outsiders (such as fire elementals, demons or devils) that are either hostile to your faith/alignment (for turning) or associated with your faith/ alignment (for rebuking). You can channel divine energy against this type of outsider to turn or rebuke them as if they were undead of twice their Hit Dice. When turning outsiders, those whose modified Hit Dice are half your turning level or less are dismissed to their home plane rather than destroyed.
Special: On their home plane, you turn or rebuke these Outsiders as undead of four times their Hit Dice, but there they really can be destroyed instead of merely dismissed. This feat can be taken several times. It does not stack. Each time, you may choose a new type of outsider to turn or rebuke.
Notes: A cleric that turns undead also turns Outsiders, and a cleric that rebukes undead also rebukes Outsiders. You must select appropriate groups of Outsiders depending on whether you turn or rebuke. Your DM has the final say as to what constitutes a valid group of outsiders for this feat.
- Revised by the Netbook of Feats Review Board
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- Author: Carl Cramér © Carl Cramér 2001 This feat is from the NBoF, please see NBoF Credits.
Overall | Purp | Pow | Port | Comp | Rule |
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Property:3e NBoF Rating::4.38 | 4.70 | 4.50 | 3.70 | 4.50 | 4.50 |
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