Champion of the Ferine (4e Creature)
All but a handful of races hear the call of the wild and even less take up the predatory path of the Champion of the Ferine. The most common to heed the call are the Humans, far from single minded in this pursuit, many humans shun those who answer to the wild, even going so far as to hunt them as monsters and aberrations. Many Elves find themselves slipping away from their civilized cousins, content to lose themselves in a never ending hunt through the centuries. Very few of the other races hear the call and many that do never answer it, instead choosing to wrap themselves away as "civilized". Nothing prevents others from answering the call though and any race may be found as a Champion of the Ferine.
Those who embrace the feral power within, and demonstrate the physical and mental aptitude required to be a Champion of the Ferine, do so out of necessity; the calling so great, it becomes painful to be far from their predatory, killer nature, shackled to civilized mannerisms and developed lands. Many Champions of the Ferine tear free from their past violently, and instinctively seek out alike minds, be them specifically other Champions of the Ferine, or wise and animal like Druids or Shamans. The greatest Champions of the Ferine, however, are born with a destiny before them to become such, and immediately take to heart their wild nature from birth, growing and maturing into ideal hybrids of both animal and mortal form.
Lore
DC 15: Champions of the Ferine are mortal races who have given up their civilized calling and tapped into a bestial, savage power source by raw will power alone. Over time, they become much alike the thing they hold closest to them, physically, psychologically, and spiritually. They revere three veins of beasts above all others; those feline, canine, and ursine.
DC 20: Druids and Shamans are the closest relatives to Champions of the Ferine, but are markedly different from them. Where Druids and Shamans forsake heavy armor and hybrid shapeshifting, and the use of melee weapons, Champions of the Ferine take up these tools along with combining other qualities foreign to nature to ensure a stranglehold is established should conflict arise.
DC 25: After much spiritual maturity, Champions of the Ferine become bestial in soul as they are in body, and only masquerade as mortal races. Upon assuming their Alternate Form, they reveal but a fragment of their true nature, one which is so profoundly animal and divine, it cannot manifest fully in the flesh. In death, they are ultimately released from their mortal coils and further empower the will of ferocious beasts, namely those feline, canine and ursine; some of greater power even becoming legendary and immortal beasts.
Champion of the Ferine
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