Cephalofolk (5e Race)
Cephalofolk
Physical Description
Cephalofolk appear to be human in every regard, aside from hair made of octopus tentacles.
Society
Cephalofolk society is sparse and practically non-existent.
Attitudes and Beliefs
Most Cephalofolk prefer isolation and just want to left alone.
History
Spirits once cursed a villager of Abuta Toyoura to see the destruction of his town. They sent Akkorokamui to fulfill this curse, who caused rampant destruction throughout the town, slaughtering so many that the streets were filled with crimson blood. After hearing the townsfolk tremble with fear, the sea kami, Repunkamui, cast Akkorokamui her into the sea. She began to transform after that, her hair turning to swarming tentacles. This only made her more vicious and she began to attack the nearby fishermen. Repunkamui poisoned Akkorokamui, giving her great pain, but Akkorokamui learned to harness the venom and used it to attack her prey.
Cephalofolk Traits
Ability Score Increase. Your Dexterity score increases by 2 and your Wisdom score increases by 1.
Age. Cephalofolk live as long as their hair is attached
Alignment. Lawful
Size. Medium
Speed. Your base walking speed is 30 feet.
Amphibious. You have gills on the sides of your head in addition to your lungs.
Tentacle Hair. As a bonus action, you can attack an enemy with your tentacle hair. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: (1d4 + 2) piercing damage plus (4d6) poison damage.
Venom Spit. You can spit your venom up to 30 feet as ranged touch attack. Your poison functions as a contact poison in addition to its usual delivery method. The effects are otherwise the same as if you had delivered it in your normal fashion. This attack requires a standard action.
Languages. You can speak, read, and write Common and Aquan
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