Cavestalker (4e Paragon Path)

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Cavestalker

Welcome to my realm. You'll find naught here but privation, fear and deathoh, and my blade.

Prerequisite: Ranger class, Proficiency with Spiked Chain or Versatile Combatant

As a cavestalker, you nurture a close, almost mystical connection to the deadly terrain of the underdark. To you, the lightless tunnels are not friends, exactly, but perhaps well-respected adversaries. Danger is always present, yet you understand it and even find a certain succor in living alongside it.

Cavestalker Path Features

A Cavestalker.
Exotic Combat Style (11th Level): If you have [[4e Index (4e Other)#Weapon Proficiency|proficiency]] with the [[4e Index (4e Other)#Spiked Chain|spiked chain]], you can use it as a single-handed weapon (but not an off-hand weapon, even if you have the [[4e Index (4e Other)#Ranger|two-blade fighting style]]). If you have the versatile combatant feat, you can use the [[4e Index (4e Other)#Hand Crossbow|hand crossbow]] as a melee weapon (this is the same as using it as a ranged weapon except it has a range of 1 square and does not provoke [[4e Index (4e Other)#opportunity attack|opportunity attacks]]). If you have both of the above, choose one of the above benefits.
Master caver (11th Level): You gain a +2 [[4e Index (4e Other)#Bonuses and Penalties|bonus]] to [[4e Index (4e Other)#Acrobatics skill|acrobatics]], [[4e Index (4e Other)#Athletics skill|athletics]], [[4e Index (4e Other)#Dungeoneering skill|dungeoneering]], [[4e Index (4e Other)#Heal skill|heal]], [[4e Index (4e Other)#Nature skill|nature]] and [[4e Index (4e Other)#Perception checks|perception]] [[4e Index (4e Other)#Skill checks|checks]] made in the underdark. You also lower [[4e Index (4e Other)#Skill checks|skill check]] [[4e Index (4e Other)#Difficulty class|DCs]], [[4e Index (4e Other)#movement, overland|move]] [[4e Index (4e Other)#Bonuses and Penalties|penalties]] and [[4e Index (4e Other)#Attack Roll|attack]] penalties by one categories when you are in cramped spaces.
Cavesense (16th Level): You gain [[4e Index (4e Other)#Tremorsense|tremorsense]] 6.

Underdark Strike Cavestalker 4e Power Type::Attack 11
You use your knowledge of the underdark to your advantage, suddenly appearing behind your foe.
4e Power Usage::Encounter  Martial, Weapon
4e Power Action Type::Standard Action Melee or Ranged weapon
Requirement: You must be wielding a spiked chain or hand crossbow.
Target: One creature
Attack: Strength Vs. AC (melee; main weapon and off-hand weapon) or Dexterity Vs. AC (ranged), two attacks.
Hit: 2[W] + Strength modifier damage (melee) or 2[W] + Dexterity modifier damage (ranged).
Special: You can shift 1+ your wisdom modifier squares before or after you attack.

Underdark Stalker Cavestalker 4e Power Type::Utility 12
Your skill in the underdark enables you to detect threats before they come and position yourself in readiness.
4e Power Usage::Daily  Martial
4e Power Action Type::No Action Personal
Trigger: you make an initiative check and dislike the result
Effect: Make a Stealth check and use that as your initiative check result. If you get the first turn in the encounter, you can shift up to your speed as a free action before taking any other actions.

Cavestalker's Ambush Cavestalker 4e Power Type::Attack 20
You leap from cover, your swift attacks dropping your foe.
4e Power Usage::Daily  Martial, Weapon
4e Power Action Type::Standard Action Melee or Ranged weapon
Requirement: You must have had cover or concealment at the start of your turn to use this power.
Target: One creature that is your quarry
Attack: Strength Vs. AC (melee; main weapon and off-hand weapon) or Dexterity Vs. AC (ranged), two attacks.
Hit: 3[W] + Strength modifier damage (melee) or 3[W] + Dexterity modifier damage (ranged).



Back to Main Page 4e Homebrew Classes, Paragon Paths, and Epic Destinies Paragon Paths
Back to Main Page 4e Homebrew Sourcebooks Arachonomicon; the Book of Spiderkind Classes

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