Category talk:Attack of Opportunity Feats (SRD)

Homebrew AoO feats

TODO:

  1. Go through the homebrew feats and add this category as appropriate.
  2. Add a new subcategory to fighter feats for AoO. (I considered doing this originally; I would have if I'd realized it was already a category.)

--Cúthalion 11:42, 10 February 2007 (MST)

It seems like their is always so much to do on D&D Wiki. Go ahead, the Homebrew feats need categories. --Green Dragon 23:24, 12 February 2007 (MST)
Yes, they're is. ;) I've added it to my ToDo list. --Cúthalion 08:15, 13 February 2007 (MST)
This is done, modulo locked feats. --Cúthalion 14:18, 13 February 2007 (MST)
Looks good. --Green Dragon 22:44, 13 February 2007 (MST)

Why SRD?

Why is SRD specified? Wouldn't this page be more useful if it included all AoO feats? (I'm guessing there are lots of places I could ask a similar question.) Or perhaps have a section which lists just SRD feats, and another which lists all AoO feats. --Cúthalion 14:15, 13 February 2007 (MST)

It does not have to be, it's just that no one has added them and I don't think the SRD feat descriptions are OGL. --Green Dragon 22:43, 13 February 2007 (MST)
gollark: Although I only ever ended up writing something like one nontrivial Rust program.
gollark: I mostly end up thinking the same thing, which is why my complex stuff is primarily done in TypeScript, but for things when performance matters I do use Rust.
gollark: For some stuff, probably.
gollark: Well, C(++) has better compatibility, but Rust has saner build systems and does not have C(++)'s near-total lack of safety.
gollark: Everyone knows you need to base it on random programming blog posts complaining/praising languages instead.
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