Capturing (Rule)
Inaccurate but Quick
D20 | DC | D20 | DC | D20 | DC |
---|---|---|---|---|---|
Bulbasaur | 26 | Meowth | 1 | Exeggcute | 1 |
Ivysaur | 26 | Persian | 1 | Exeggutor | 26 |
Venusaur | 26 | Psyduck | 9 | Cubone | 9 |
Charmander | 26 | Golduck | 22 | Marowak | 22 |
Charmeleon | 26 | Mankey | 9 | Hitmonlee | 26 |
Charizard | 26 | Primeape | 22 | Hitmonchan | 26 |
Squirtle | 26 | Growlithe | 9 | Lickitung | 26 |
Wartortle | 26 | Arcanine | 22 | Koffing | 9 |
Blastoise | 26 | Poliwag | 1 | Weezing | 24 |
Caterpie | 1 | Poliwhirl | 17 | Rhyhorn | 17 |
Metapod | 17 | Poliwrath | 26 | Rhydon | 24 |
Butterfree | 26 | Abra | 8 | Chansey | 27 |
Weedle | 1 | Kadabra | 19 | Tangela | 26 |
Kakuna | 17 | Alakazam | 26 | Kangaskhan | 26 |
Beedrill | 26 | Machop | 10 | Horsea | 5 |
Pidgey | 1 | Machoke | 1 | Seadra | 22 |
Pidgeotto | 17 | Machamp | 26 | Goldeen | 5 |
Pidgeot | 26 | Bellsprout | 1 | Seaking | 24 |
Rattata | 1 | Weepinbell | 17 | Staryu | 5 |
Raticate | 17 | Victreebel | 26 | Starmie | 24 |
Spearow | 1 | Tentacool | 9 | Mr. Mime | 26 |
Fearow | 1 | Tentacruel | 24 | Scyther | 26 |
Ekans | 1 | Geodude | 1 | Jynx | 26 |
Arbok | 1 | Graveler | 17 | Electabuzz | 26 |
Pikachu | 9 | Golem | 26 | Magmar | 26 |
Raichu | 22 | Ponyta | 9 | Pinsir | 26 |
Sandshrew | 1 | Rapidash | 24 | Tauros | 26 |
Sandslash | 1 | Slowpoke | 9 | Magikarp | 1 |
Nidoran♀ | 4 | Slowbro | 22 | Gyarados | 26 |
Nidorina | 17 | Magnemite | 9 | Lapras | 26 |
Nidoqueen | 26 | Magneton | 24 | Ditto | 27 |
Nidoran♂ | 4 | Farfetch'd | 26 | Eevee | 26 |
Nidorino | 17 | Doduo | 9 | Vaporeon | 26 |
Nidoking | 26 | Dodrio | 26 | Jolteon | 26 |
Clefairy | 13 | Seel | 9 | Flareon | 26 |
Clefable | 28 | Dewgong | 22 | Porygon | 26 |
Vulpix | 9 | Grimer | 9 | Omanyte | 26 |
Ninetales | 22 | Muk | 22 | Omastar | 26 |
Jigglypuff | 11 | Shellder | 9 | Kabuto | 26 |
Wigglytuff | 26 | Cloyster | 24 | Kabutops | 26 |
Zubat | 1 | Gastly | 9 | Aerodactyl | 26 |
Golbat | 1 | Haunter | 1 | Snorlax | 28 |
Oddish | 1 | Gengar | 26 | Articuno | 30 |
Gloom | 17 | Onix | 26 | Zapdos | 30 |
Vileplume | 26 | Drowzee | 9 | Moltres | 30 |
Paras | 9 | Hypno | 22 | Dratini | 26 |
Parasect | 22 | Krabby | 5 | Dragonair | 26 |
Venonat | 9 | Kingler | 24 | Dragonite | 26 |
Venomoth | 22 | Voltorb | 9 | Mewtwo | 30 |
Diglett | 1 | Electrode | 24 | Mew | 26 |
Dugtrio | 26 |
Accurate but Time-Taking
Capture Rate
Higher capture rates mean Pokemon is easier to catch.
Catch Rate Formula |
- HPmax: number of hit points the Pokémon has at full health
- HPcurrent: number of hit points the Pokémon has at the moment
- rate: catch rate of the Pokémon
- bonusball: multiplier for the Poké Ball used (1 for Poké Ball, 1.5 for great ball, 2 for ultra ball)
- bonusstatus: multiplier for any status condition the Pokémon has (2 for sleep and freeze, 1.5 for paralyze, poison, or burn, and 1 otherwise).
If a > 255, catch is automatically success.
Otherwise...
Shakes
- Shake Probability
b = 1048560 / sqrt(sqrt(16711680/a))
Divisions and square roots all round down to the nearest integer.
- Shake Checks
Random number between 0 and 65535 (inclusive) >= b -> check fails
Preform 4 more checks, if all four checks succeed then the pokemon is caught
Back to Main Page → 5e Homebrew → Campaign Settings → Pokémon
gollark: However, this is inefficient. If you want to serve 12904172408718240 concurrent connections, you don't want to have one thread for each, especially if each one isn't used that much.
gollark: You simply do a thing, and wait for it to finish, in your thread.
gollark: That is the normal uncool kind of IO.
gollark: So, synchronous IO.
gollark: This isn't Rust, this is a Rust library, and what?
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