Calm Precision (5e Feat)
Calm Precision
Prerequisites: Dexterity or Wisdom 13 or higher
As long as you remain calm and concentrate on your shot, your ranged attacks become more accurate and stronger.
- Increase your Dexterity score by 1, to a maximum of 20.
- You gain a +1 bonus to damage rolls when using ranged or throwing weapons. Throwing weapons need to be thrown to gain this bonus.
- You ignore the loading quality of weapons with which you are proficient as long as you don't use your movement in that turn.
- If you haven't used your movement this turn, you gain a +1 bonus to ranged attack rolls. If you decide to use this feature you can't use your movement for the rest of the turn.
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gollark: I don't think the search option will work from the archive. You probably need the URL of the thread.
gollark: How strange.
gollark: Why the [REDACT]ing, I mean. I don't see any rules about projectors or whatever.
gollark: (not the exact thing)
gollark: What are you [REDACT]ing?
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