Call of Flame (4e Power)

Call of Flame Warmage 4e Power Type::Attack 29
You move your Mystic Orbs into strategic position and ignite them all in a tremendous fire that relentlessly consumes your enemies.
4e Power Usage::Daily  Arcane, Fire, Implement
4e Power Action Type::Standard Action Area burst 5, centered on selected Mystic Orb
Special: Choose up to 5 of your Mystic Orbs to use for this power, an attack is made for each Mystic Orb used.
Target: Each enemy in burst
Attack: Intelligence Vs. Reflex
Hit: 4d6 + Intelligence modifier fire damage, and ongoing 10 fire damage (save ends). If the target saves, it takes ongoing 5 fire damage (save ends).
Miss: Half damage, and ongoing 5 fire damage (save ends).
Special: The Mystic Orbs used for this power are destroyed.
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