Byakhee (3.5e Creature)

Byakhee are giant furry bat-like creatures with humanoid legs that enable them to stand like men. They stand 20 feet tall, with an equal wingspan.

Byakhee
Size/Type: Huge Outsider
Hit Dice: 10d8 +50 (95 hp)
Initiative: 1
Speed: 10 ft., fly 60 ft. (average)
Armor Class: 16 (–2 size, +1 Dex, +7 natural), touch {{{touch}}}, flat-footed {{{flat}}}
Base Attack/Grapple: {{{bab}}}/{{{grapple}}}
Attack: claws +1 melee
Full Attack: Claw 2d6+9
Space/Reach: 5/5
Special Attacks: Psionics
Special Qualities: Darvision, teleport
Saves: Fort 12, Ref 6, Will 7
Abilities: Str 29, Dex 12, Con 21, Int 10, Wis 15, Cha 8
Skills: Move Silently+12, Listen+12, Spot+12, Search+13, Intimidate+12, Endurance+20
Feats: Snatch, Multiattack, Flyby Attack
Environment: Any land and underground
Organization: Solitary, brood (2-5)
Challenge Rating: 5
Treasure: none
Alignment: Usually Neutral Evil.
Advancement: By character class.
Level Adjustment:

COMBAT

Byakhee generally swoop and attack with their feet, often snatching up prey to drop them later.

Psionics (Sp):Control Shadow 1/day: It controls a normal shadow like a puppet. Telempathic Projection 1/day: It modifies a subject's emotions Daze 1/day: Creature loses next action Demoralize 1/day: Foes suffer -1 penalty on some actions.

Teleport (Sp): The Byakhee can teleport at will.

Darkvision (Ex): Range of 60 ft.


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