Brother of Wolves (5e Subclass)

Brother of Wolves

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Druid Subclass The brothers of wolves are an ancient druidic bloodline dating from before recorded time. Their ancestors grew a bond with wolves of the forests to create hunting packs and worship the ancient primeval hunter.


Senses of the Wolf

At 2nd Level, the Wolf Brother gains a natural +1 to Perception Checks. Starting at level 5, gain advantage on all perception checks relying on hearing or smell.


Bloodline Communion

Starting at 5th Level, the Wolf Brother is able to reach out through the ancient wolf blood line and commune with wolves.
Once per long rest, you may reach out telepathically and communicate with wolves within 10 Miles of the player character. The spell lasts for 10 Minutes.
At 11th Level Gain another use per long rest, radius increases to 30 Miles.
At 16th Level Gain another Use Per long rest, radius increases to 50 miles.
At 20th Level, you have unlimited uses, radius increases to Infinite.


With Claw and Fang

Beginning at 8th level, The Druid is capable of channeling the ancient bloodline that rushes through them, transforming their hands into ferocious claws for up to 3 rounds.
Can be used while shapeshifted.
Requires player to sacrafice a spell slot up to 5th level.
Player character gains proficiency in fist weapons while spell is active.
Claws are considered magical in nature.
Claws use Spell modifier to hit, Claws deal 1d10+(Spell Slot Used)
| Spell Slot | Effect |
| 1st | +1 to Hit and Damage |
| 2nd | +3 to Hit and Damage |
| 3rd | +5 to Hit and Damage |
| 4th | +7 to Hit and Damage |
| 5th | +9 to Hit and Damage |



Werehide

At 11th Level, the Wolf brother gains a natural 1 DR permanently. This effect upgrades to 2 DR at level 15, and 3 DR at level 20. And applies within Wild Shape.

Call of the Pack

From 13th Level and onward, the Wolf Brother is capable of summoning the spirits of ancient wolves to take pleasure in the thrill of the hunt.
Requires a Spell slot up to 8th Level.
Ancient Spirit Wolves are controlled on their own, but take suggestions on prey or attack.
| Spell Slot | Effect |
| 1st | 1 Wolf |
| 2nd | 2 Wolves |
| 3rd | 2 Wolves +1 to hit/dmg |
| 4th | 2 Wolves +2 to hit/dmg |
| 5th | 3 Wolves +1 to hit/dmg |
| 6th | 3 Wolves +2 to hit/dmg |
| 7th | 4 Wolves +1 to hit/dmg |
| 8th | 4 Wolves +2 to hit/dmg |









Run With Wolves

Starting at level 16, The Wolf Brother's bond with the wolves grows, allowing him the advantages of his kin. The Wolf Brother gains an additional +10ft to speed, a permanent +1 increase to Strength and Dexterity, and advantage on all Dexterity saving throws.

Aspect of the Primeval Hunter

At 19th Level, the Wolf Brother undergoes a special shapeshift. The blood of the ancient wolves pumps through his veins as he takes on the aspect of the Primeval Hunter. A Large sized Werewolf that lasts 10 Minutes (10 Rounds). It's natural claws gain the effect of *With Claw and Fang* as if it were used with a 5th level spell slot.
In addition to casting this spell, the Druid is rendered unable to use Wild Shape until their next long rest, and are unable to cast Aspect of the Primeval Hunter again until the next full moon passes.
Stat block below.


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gollark: Obviously #10 was palaiologos.
gollark: We collaborated on it.
gollark: Obviously that was me.
gollark: Well, one test case.
gollark: #9 seems fine, I ran some test cases on it.
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