Broadaxe, Dwarven (3.5e Equipment)

A dwarven broadaxe is too large to use without special training (the appropriate Exotic Weapon Proficiency feat which has an additional prerequisite of Str 13).

Broadaxe, Dwarven
Exotic Two-Handed Melee
Critical: ×3
Range Increment:
Type: Slashing
Hardness: 5
SizeCost1DamageWeight1hp
Fine40 gp1d61-3/5 lb.1
Diminutive40 gp1d81-3/5 lb.1
Tiny40 gp1d101-3/5 lb.2
Small80 gp2d68 lb.5
Medium80 gp2d816 lb.10
Large160 gp3d832 lb.20
Huge320 gp4d880 lb.40
Gargantuan640 gp6d8128 lb.80
Colossal1280 gp8d8192 lb.160
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. The costs and weights for Fine, Diminutive, Tiny, Huge, Gargantuan, and Colossal versions have been determined by using the rules for armor for unusual creatures.

Creatures larger than the intended size of the wielder may treat a dwarven broadaxe as a martial weapon. Treat as a two-handed martial weapon for creatures one size larger, as a one-handed weapon for creatures two sizes larger (with the appropriate Exotic Weapon Proficiency feat, the creature must choose at the beginning of each turn whether to wield as a light weapon or a one-handed weapon), and as a light weapon for creatures three sizes larger. In all cases, the penalty for wielding an inappropriately sized weapon still applies.



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