Bigfoot (5e Feat)
Bigfoot
Prerequisites: Large size or larger; Dexterity 13 or higher
You have learned how to best make use of the long stride that your size provides. You can just about ignore any inconvenience caused by terrain, and if little people think they can stand in your way, well you can just walk over them. You gain the following benefits:
- Your speed increases by 10 feet.
- Moving through difficult terrain doesn't cost you any movement. You have resistance to damage caused by difficult terrain, such as from a spike growth spell.
- You can move through the spaces of hostile creatures which are at least one size category smaller than you. If you move through a hostile creature's space, that creature must make a Dexterity saving throw (DC = 8 + your Strength modifier + your proficiency bonus) or take 2d4 + your Strength modifier bludgeoning damage. A creature can only make this saving throw once per round.
Back to Main Page → 5e Homebrew → Feats
gollark: That is not helpful, apioid.
gollark: A page table containing no content data, just names, an updated timestamp and whatever else, and a UUID referencing a row in a revisions table.
gollark: Hmm, maybe I could go for a bizarre hybrid approach!
gollark: According to benchmarks™ it outperforms the filesystem on data blobs below 250KB or so.
gollark: No network roundtrip as in a client/server database, and no open syscall like in plain files.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.