Beetle (3.5e Creature)

Size/Type: Tiny Vermin
Hit Dice: 1d8 (4 hp)
Initiative: +3
Speed: 25 ft. (5 squares), fly 20 ft. (4 squares)
Armor Class: 17 (+3 Dex, +2 Size, +2 Nat), touch 17, flat-footed 14
Base Attack/Grapple: +0/-8
Attack: Bite +2 Melee (1d4)
Full Attack: Bite +2 Melee (1d4)
Space/Reach: 2 ft./—
Special Attacks:
Special Qualities: Darkvision 60 ft., vermin traits
Saves: Fort +2, Ref +3, Will +0
Abilities: Str 11, Dex 16, Con 11, Int —, Wis 10, Cha 1
Skills:
Feats:
Environment: Temperate forests
Organization: Pair
Challenge Rating: 1/4
Treasure:
Alignment: Always neutral
Advancement: 2-3 HD (Tiny)
Level Adjustment:


Combat

This beetle is the size of a chicken, and flies just as poorly. Its mandibles can deliver a nasty bite, but is otherwise little threat.

It burrows out hollows in large trees to lay its eggs, and the larvae can be useful food for those foraging in woods.


Back to Main Page 3.5e Homebrew Creatures CR 1/4

gollark: No it's not. UDP is datagram-oriented.
gollark: It also seemed like I did have to bind still, or it did slightly more nothing. Maybe the multicast APIs are just particularly accursed somehow.
gollark: > what's convoluted about that? that's IPHow is it IP? The internet is packet-switched, not circuit-switched.
gollark: Also, potato.
gollark: You have to `bind` and `connect` still, and there seem to be separate "receive from" and "send to" things anyway, and there's a special "join_multicast_v6" thing, and with multicast stuff you have to worry about different interfaces and somehow binding to different addresses than the one you actually want to listen on and it returns useless errors and is generally aææææææææææa.
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