Battle Caller (3.5e Prestige Class)

Battle Caller

Let them come, I have more than enough pets to keep them busy


The Masters of the summoning arts the Battle Caller can summon beasts both celestial and damened regardless of their alignments.

Becoming a Battle Caller

Those who are Obsessed with the summoning arts usually follow the line of Battle Callers

Entry Requirements
Alignment: Any
Base Attack Bonus: +4
Race: Any
Skills: Concentration 10 ranks, Spellcraft 5
Spellcasting: Cast 3rd level spells
Table: The Battle Caller

Hit Die: d6

Level Base
Attack Bonus
Saving Throws Special Spells per Day
FortRefWill 01st2nd3rd4th5th6th7th8th9th
1st+0+0+0+2 Telepathic Link, No Materials1
2nd+1+0+0+3 Rapid Cast Summons (1/day)2
3rd+1+1+1+3 Armored Caster (Light)31
4th+2+1+1+4 Rapid Cast Summons (2/day)421
5th+2+1+1+4 Summon Familiar4321
6th+3+2+2+5 Rapid Cast Summons (3/day)44321
7th+3+2+2+5 444321
8th+4+2+2+6 Rapid Cast Summons 4/day4444321
9th+4+3+3+6 44444321
10th+5+3+3+7 Rapid Cast Summons 5/day444444321

Class Skills (2 + Int modifier per level)
Concentration, Craft, Decipher Script, Knowledge, Profession, Spellcraft.

Class Features

All of the following are class features of the Battle Caller.

Spells: To cast a particular spell, you must have an Intelligence score of at least 10 + the spell's level. Your bonus spells are based on your Intelligence.

You cast spells as a Sorcerer does. Below are the spells a Battle Caster learns as they progress:

1stSummon Monster I, Summon Natures Ally I, Summon Undead I.

2ndSummon Monster II, Summon Natures Ally II, Summon Undead II, Summon Swarm.

3rdSummon Monster III, Summon Natures Ally III, Summon Undead III.

4thSummon Monster IV, Summon Natures Ally IV, Summon Undead IV.

5thSummon Monster V, Summon Natures Ally V, Summon Undead V.

6thSummon Monster VI, Summon Natures Ally VI.

7thSummon Monster VII, Summon Natures Ally VII.

8thSummon Monster VIII, Summon Natures Ally VIII.

9thSummon Monster IX, Summon Natures Ally IX.

Weapon and armor Proficiencies: Battle Callers are proficient with the club, dagger, heavy crossbow, light crossbow, and quarterstaff, and with light armor at 3rd level

Telepathic Link: A Battle Caster has a telepathic link between them and what ever they summoned allowing mental communication between summoner and summon to occur instantaneously.

No Materials: No materials are needed to cast spells from the Battle Caller spell list but the casting time is doubled. (Standard Action > Full round, ect.)cannot be used in conjunction with rapid cast

Rapid Cast (Summons): Cuts the summoning time of any summons you cast down by half. (standard action > swift action, full round > Standard, ect.) cannot be used in conjunction with No Materials

Playing a Battle Caller


Combat: A Battle Caller's roll in combat is to provide distractions and shields for their allies to use when needed

Resources: Battle Caller's usually belong to the Mages Guild or some other wizarding organization

Battle Callers in the World

Usually a Battle Caller would be found around the world living their lives and training their skills, or in an army ready to defend their friends from death with the aid of divine or damned creatures

NPC Reactions: Many are apprehensive of the Battle Caller due to their abilities to call up on celestial creatures as well as the undead without restrictions to their alignments

Battle Caller Lore

Characters with ranks in Knowledge (Arcane) can research Battle Caller to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

Knowledge (Arcane)
DCResult
11Masters of Summoning these people are not to be trifled with.
16The Battle Callers are able to summon beasts both holy and damned.
21a Battle Caller can suddenly speed up their summoning.
26A Battle Caller is usually overtly obsessed with summoning and usually will not know it.



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