Balrog Hide (3.5e Equipment)
Balrog hide
Balrog hide is the tough hide of the Balrog (obviously) as it is resistant to magic, it must be treated in another manner, which the few smiths who make armor from it guard closely.
Balrog hide can only substitute leather in armor, so only armor suits that are fully or partially made from leather can use Balrog leather.
Balrog hide provides a damage reduction of 5 from slashing, bludgeoning, fire and magical damage.
Balrog hide has 17 hit points per inch of thickness and hardness 17.
Armor Type | Cost | Armor Bonus | Maximum Dex Bonus | Armor Check Penalty | Arcane Spell Failure Chance | Speed | Weight |
---|---|---|---|---|---|---|---|
Light Armor | 1000 gp | +4 | +4 | −2 | 50% | 30/20 ft. | 25 lb. |
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gollark: Possibly not a shame since some of them would end horribly... still though.
gollark: It's a shame we can't just set up "test civilizations" somewhere and see how well each thing works.
gollark: I mean. Maybe it could work in small groups. But small tribe-type setups scale poorly.
gollark: 1. Is that seriously how you read what I was saying? I was saying: fix our minds' weird ingroup/outgroup division.2. That is very vague and does not sound like it could actually work.
gollark: I'm pretty sure we *have* done the ingroup/outgroup thing for... forever. And... probably the solutions are something like transhumanist mind editing, or some bizarre exotic social thing I can't figure out yet.
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