Balor (3.5e Racial Class)

Balor

Chaotic, Demon, Extraplanar, Evil

Racial Traits

  • Starting Ability Score Adjustments: +2 Strength, +2 Constitution. Balors are physically powerful, and tough.
  • Type: Outsider
  • Low-light vision 60ft
  • Favored Class: Balor

Class Features

Weapon Proficiencies:

Table: Balor
LevelHit DiceBABFortRefWillSkill PointsCRSpecial
1st1d8+1+2+2+28 + (Int mod) x 41Feat, Spell Resistance 8+Hit Dice, Flaming Body (1d6), Death Throes: Damage is 5x Hit Dice, Range is 5 x Hit Dice, Reflex Save for half (Save is Constitution Based)
2nd1d8+1+2+2+2-1+1 Natural Armor, DR 1/Cold Iron and Good
3rd2d8+2+3+3+38 + Int mod2+4 Strength, +4 Con.
4th2d8+2+4+4+4-2+2 Natural Armor, DR 2/Cold Iron and Good, +2 Intelligence, +2 Wisdom, Flaming Body (2d6)
5th3d8+3+4+4+48 + Int mod2+6 Strength, +6 Constitution.
6th3d8+3+5+5+5-2+3 Natural Armor, DR 2/Cold Iron and Good, +4 Dexterity, +4 Charisma
7th4d8+4+5+5+58 + Int mod2+8 Strength, +8 Constitution
8th4d8+4+6+6+6-2+4 Natural Armor, DR 3/Cold Iron and Good, +4 Intelligence +4 Wisdom, Flaming Body (3d6)
9th5d8+5+6+6+68 + Int mod2+10 Strength, +10 Constitution
10th5d8+5+7+7+7-2+5 Natural Armor, DR 4/Cold Iron and Good, +6 Dexterity, +6 Charisma
11th6d8+6+7+7+78 + Int mod2+12 Strength, + 12 Constitution
12th6d8+6+8+8+8-2

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