Bakudo10 (5e Spell)

As the practitioner draws the symbols of the spell in the air, their entire body permeates a red energy, which engulfs the body of the target, causing complete paralysis. The caster selects one target within range who must succeed a Constitution saving throw or be restrained on a failure for the duration. The target can repeat this save at the start of each of their turns, ending this effect early on a success.

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Bakudō #10: Geki
2nd-level Enchantment
Casting time: 1 Action
Range: 60ft
Duration: Concentration, 1 minute


At Higher Levels. For each spell slot above 2nd, this spell's save DC increases by +1.

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