Automated Weapons alt (Spelljammer Supplement)
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Automated Weapons
A weapon component can be fit with automatic loaders and turrets, as beloved by tinker gnomes.
Automated weapons requires only one crewmember, who must have proficiency with tinker's tools, for a whole component. However, there are the following drawbacks:
- The component costs twice as much.
- The component requires 1 Power Point to function, or 2 Power Points if it has turreted weapons.
- The component cannot be the subject of a direct weapons action.
- The component cannot be loaded or operated manually at all.
gollark: Oh, Haiku? Cool.
gollark: Some things could be short but slow, e.g. replacing lookup tables with apioids.
gollark: Not necessarily.
gollark: Says the Macron developer.
gollark: What?
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