Automated Weapons alt (Spelljammer Supplement)

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Automated Weapons

A weapon component can be fit with automatic loaders and turrets, as beloved by tinker gnomes.

Automated weapons requires only one crewmember, who must have proficiency with tinker's tools, for a whole component. However, there are the following drawbacks:

  • The component costs twice as much.
  • The component requires 1 Power Point to function, or 2 Power Points if it has turreted weapons.
  • The component cannot be the subject of a direct weapons action.
  • The component cannot be loaded or operated manually at all.
gollark: Or just adding protons.
gollark: Oh, wow.
gollark: There are few modded servers around, possibly as they're such a headache to run.
gollark: We run 1.12.
gollark: Well, I don't *know* of any, I guess I could add Robotic Parts/Cyberware at least.
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