Auto Turret (D20 Modern Equipment)

Auto Turret

When this is activated (a standard action), it transforms into a turret that floats about three feet from the ground and fills one 5 ft. square. The Auto Turret cannot move and cannot be used by any creature or character. The Auto Turret automatically fires one shot each round at all creatures and characters that are not allied to the creature or character that activated it within 80 ft. of the turret. The auto turret has an attack bonus of +5, deals 2d8 damage, and has a range increment of 30ft. The auto turret can be destroyed: it has a hardness of 8, 30 hit points, and an AC of 10. The turret can be deactivated by the creature or character that activated it, or by one of his allies. In this case, it folds up to original size and can be reactivated as normal.

An auto turret has a purchase DC of 40, with a restriction of Mil (+3), and weighs 10lbs.


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gollark: Nope. It runs over TCP.
gollark: Better than what? For what?
gollark: I don't see why you would want to stuff your entire request body in headers when there's a perfectly good request body system.
gollark: Primarily that some things won't be happy with it because nobody does it. Other than that:- servers may allocate limited-sized buffers for incoming request headers so you can't put too much in them (this is somewhat problematic for cookies)- headers have character set limits while bodies can be arbitrary bytes- request bodies are generated by forms and all sane clients so stuff is mostly designed to deal with those- request bodies can probably be handled more performantly because of stuff like the length field on them
gollark: In HTTP, you mean?
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