Assassin's Friend (Pathfinder Equipment)
This weapon is prized by assassins everywhere. It looks like a dagger, but has a small hatch in the bottom to insert a vial of poison. On the side of the dagger there is a button that, when pushed, breaks the vial and causes the poison to seep through the end of the dagger and into the victim.
- Concealable
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Size | Cost1 | Damage | Weight1 | hp | |||||||
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Fine | * | 1 | * | 1 | |||||||
Diminutive | * | 1 | * | 1 | |||||||
Tiny | * | 1d2 | * | 1 | |||||||
Small | 20gp | 1d3 | 1/2 lb. | 1 | |||||||
Medium | 20gp | 1d4 | 1 lb. | 2 | |||||||
Large | 1d6 | 2 lb. | 4 | ||||||||
Huge | * | 1d8 | * | 8 | |||||||
Gargantuan | * | 2d6 | * | 16 | |||||||
Colossal | * | 3d6 | * | 32 | |||||||
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You get a +2 bonus on Sleight of Hand checks made to conceal an assassin's friend on your body.
- Dagger
The Assassin's Friend considered a dagger for the purposes of feats and classes.
- Poison Administration
In preparing the assassin's friend, the poison is placed into a custom-made vial which costs 1 gp and is destroyed when its contents are administered. The poison must be of the Contact or Injury categories to have any effect. The poison misuse roll is made at the time of preparation, and the risk is 2% (instead of 5%).
On a successful hit with an assassin's friend, the single dose of poison prepared within may be administered to the victim. On an attack roll of 1, the DC for accidentally poisoning oneself is reduced to 10.
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