Asphyxiate (5e Spell)

You designate one creature within range and trick their body's muscular and pulmonary systems to seize up on their own, robbing them of their breathing entirely. The target must make a Constitution save or begin suffocating, and drop prone for the duration of the spell. The creature may make an additional Constitution save at the beginning of each of its turns, ending the spell on a success. This spell has no effect on creatures that do not breathe.

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Asphyxiate
2nd-level Enchantment
Casting time: 1 action
Range: 60 feet
Components: V, S
Duration: Concentration, up to 1 minute

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