Armor (Berserk Supplement)

Armor

As a general rule of thumb, armor of non-European descent (i.e. samurai armor, steam armor etc.) and Renaissance-era equipment are significantly rarer, typically a 1 non-euro or Renaissance/100 traditional euro ratio, and Interstice-sourced weapons (i.e. elven light mail, wyvern bone armor) are even rarer, typically 1 Interstice/1000 non-euro or Renaissance.

Armor Cost Armor Class (AC) Strength Stealth Weight
Light Armor

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Medium Armor

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category=5e category=OGC category=Armor category=Medium Armor notcategory=Futuristic notcategory=Modern include={5e OGC Armor}:%PAGE%:cost:armorclass:strength:stealth:weight tablesortcol=7 mode=userformat format=,¦- class="²{Odd-Even¦²{#var:odd}²}²"\n,\n, tablerow=¦ style="padding-left:1.5em" ¦ [[%%¦²{#replace:²{#replace:%PAGE%¦OGC:¦}²¦(Armor)¦}²]], style="padding-left:0.5em;padding-right:2.5em;text-align: right;" ¦ %%²{#iferror:²{#expr:%%+1}²¦¦ gp}², style="padding-left:0.5em;padding-right:0.5em;" ¦ %%, style="padding-left:0.5em;padding-right:0.5em;" ¦ %%, style="padding-left:0.5em;padding-right:0.5em;" ¦ %%, style="padding-left:0.5em;padding-right:0.5em;text-align:right;" ¦ %% lb.\n¦ order=ascending ordermethod=titlewithoutnamespace

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Heavy Armor

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category=5e category=OGC category=Armor category=Heavy Armor notcategory=Futuristic notcategory=Modern include={5e OGC Armor}:%PAGE%:cost:armorclass:strength:stealth:weight tablesortcol=7 mode=userformat format=,¦- class="²{Odd-Even¦²{#var:odd}²}²"\n,\n, tablerow=¦ style="padding-left:1.5em" ¦ [[%%¦²{#replace:²{#replace:%PAGE%¦OGC:¦}²¦(Armor)¦}²]], style="padding-left:0.5em;padding-right:2.5em;text-align: right;" ¦ %%²{#iferror:²{#expr:%%+1}²¦¦ gp}², style="padding-left:0.5em;padding-right:0.5em;" ¦ %%, style="padding-left:0.5em;padding-right:0.5em;" ¦ %%, style="padding-left:0.5em;padding-right:0.5em;" ¦ %%, style="padding-left:0.5em;padding-right:0.5em;text-align:right;" ¦ %% lb.\n¦ order=ascending ordermethod=titlewithoutnamespace

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Shield

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