Arcane Wielder (5e Feat)

Arcane Wielder

Prerequisites: The ability to cast at least one spell
You have learned to channel your arcane energy through your weapon, granting you the following benefits:

  • Your weapon attacks count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
  • You can perform the somatic component of spells with a range of touch using a melee weapon you are holding instead of your hand. You can also use the weapon and its reach to deliver the spell instead of your hand.
  • You gain a bonus to spell attack rolls equal to the magic bonus of a magical weapon you are holding.

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gollark: Yes, there are definitely some observation drones nearby, and what seems like some sort of LyricTech™ carrier ship.
gollark: We have instantaneous communication to all facilities, yes.
gollark: It is. The signs clearly say so.
gollark: I mean, it isn't *most* of the time, and isn't now.
gollark: LyricLy wasn't looking at the *actual* ௮, which is rated that, but somehow managed to think a *bee processing plant* was a lethal cognitohazard.
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