Arcane Weapon Smith (4e Paragon Path)
Arcane Weaponsmith
“ | My weapons are stronger than steel and sharper than razors. Force alone could never destroy my work. | ” |
—Anonymous arcane smith, Fine weapons of the world. |
Prerequisite: Witch, Arcane Armaments class feature
You have mastered the art of forging weapons from arcane energy by zealously studying weapons almost as much as arcane energy. The weapons you make now more clearly resemble typical weapons and last even if you fall unconscious. They’re even so strong that the only way to destroy them seems to be by dismissing them yourself. Your connection to your weapons also grows stronger, granting you the ability to control them without actual contact. As you grow in strength so do your weapons eventually becoming shining examples of smithery.
Arcane Weaponsmith Path Features
- Armament Control (11th Level): You can wield an arcane armament without holding it. The armament must be in a space adjacent to you. Additionally, arcane armament’s you are holding gain reach. You can have a maximum of three arcane armaments conjured at any one time.
- Armament Stability (11th Level): Your Arcane Armaments cannot be destroyed and only vanish if you dismiss them as a minor action.
- Superior Arcane Armaments (16th Level): You gain a +2 bonus to attack and damage rolls with arcane armaments.
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gollark: What's the benefit of this over LEDs? Really bright single light sources?
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gollark: I really should work out how to reasonably handle people setting reminders with times in the past.
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