Arcane Variant (3.5e Bloodline)

This page was marked as abandoned on 19:31, 25 October 2020 (MDT) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

This page is of questionable balance. Reason: Doesn't explain how mana is used to cast spells. Is Mana supposed to be Spell Points? If so that gives a lot of extra spellcasting (roughly doubling the number of spells you can cast).


You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

Arcane

This bloodline can be gained by any race that has any known spellcasters. Specifically those whose lineage has traces of draconic, elemental, or dijin.

Bloodline Traits
Character
Level
Trait Gained
MinorIntermediateMajor
1st+2 Knowledge (Arcana)
2nd+2 Knowledge (Arcana)Mana Pool (Ex)
3rd+1 Int
4th+2 Knowledge (Arcana)Mana Pool (Ex)1/day any spell known as spell-like ability
5thArcane Affinity +2
6th+1 int1 Bonus Metamagic or Item Creation Feat
7th+2 Spellcraft
8thMana Pool (ex)1/day any spell known as spell-like ability1 Bonus Metamagic or Item Creation Feat
9th+1 Wis
10thArcane Affinity +2+1 deflection bonus to AC (permanent)
11thArcane Affinity +4
12th+1 int1 Bonus Metamagic or Item Creation Feat1 Bonus Metamagic or Item Creation Feat
13th+2 Concentration
14th+2 Spellcraftadd +1 deflection bonus to AC
15th+1 Cha
16th1/day any spell known as spell-like ability1 Bonus Metamagic or Item Creation Feat1 Bonus Metamagic or Item Creation Feat
17thArcane Affinity +6
18th+1 Wisadd +1 deflection bonus to AC
19th+2 Speak Language Skill
20thArcane Affinity +2add +1 deflection bonus to AC1 Bonus Metamagic or Item Creation Feat

Mana Pool (Ex): Take Int and Wis modifiers, add together, multiply by character level or ECL (whichever applies). These points can be used to cast spells. The spell's level is how much mana it costs to cast (0th level is treated as 1st level in determining mana cost). These points recharge each day after a good night's sleep or with an uninterrupted meditation for 8 hours during the day. Whichever applies. However, these points can only be used with spells known. (So basically all spellcasting classes can use this in conjunction with their spells/day to cast more spells)

Arcane Affinity: Gain indicated bonuses on all Bluff, Diplomacy, Gather Information, Intimidate, and Perform checks made to interact with Draconic, Elemental, and/or Dijini type Races.



Back to Main Page 3.5e Homebrew Races Bloodlines

gollark: It's when the cults go to war every 1st April.
gollark: Drones, not planes, they don't have to move very fast.
gollark: If so, what if HOT AIR BALLOON DRONES which work by focusing light onto a solar panel?
gollark: Hmm, actually, is there some material you can make lenses from which is also very light?
gollark: It's a shame solar panels aren't really good enough to keep eternally in-flight drones.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.