Arcane Regeneration (3.5e Feat)

Arcane Regeneration [Epic]

3e Summary::Allows you to recast spells under certain circumstances.
Prerequisite: Ability to cast Epic Arcane spells, Intelligence 30, Spellcraft 35
Benefit: Whenever an arcane spell has been cast successfully within 60 feet of the character(including their own spells), they can attempt a spellcraft check equal to the caster DC of that spell as a move action. When successful, they re-cast the spell immediately as if it were their own. You cannot re-cast a spell that has already been re-cast, and you must have been aware of the original spell being cast. For epic spells, the DC to re-cast is 5 higher than the original spellcraft DC of the epic spell.



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gollark: If you like biology, just go find some enzymes and virii and stuff and CRISPR your genes.
gollark: Exactly!
gollark: You might have.
gollark: If you want something done, you can incentivize it a bit, you don't need to just say "but everyone else needs to give up their money too!!!!"
gollark: There are probably biological research nonprofits which forward on money for grants and stuff, if you *must* go the boring route.
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