Anomalocaris (3.5e Creature)

Anomalocaris
Size/Type: Medium Animal
Hit Dice: 2d8+4 (13 hp hp)
Initiative: +2
Speed: 50 ft. [Swim] (10 squares)
Armor Class: , touch , flat-footed
Base Attack/Grapple: +1/+2
Attack: Bite +3 melee (1d6+1) Claw +3 melee (2d4+1)
Full Attack: Bite +3 melee (1d6+1) Claw +3 melee (2d4+1)
Space/Reach: 5ft./5ft.
Special Attacks:
Special Qualities: Darkvision, Blindsense
Saves: Fort +5, Ref +5, Will +1
Abilities: Str 16, Dex 15, Con 15, Int 2, Wis 13, Cha 6
Skills: +4 Listen, +3 Spot, +2 Survival +3 Swim
Feats: Weapon Focus (claw) Improved Grapple
Environment: Deep Waters
Organization: Solitary, or Pair
Challenge Rating: 1
Treasure: Inside its intestines
Alignment: Always Neutral
Advancement: 3 HD (Medium); 4-6 HD (Large)
Level Adjustment:


Combat

You're going for a swim in the ocean when all of a sudden a large strange shrimp comes out of the water. It grabs you with its odd "claws" and tries to pull you apart.



Back to Main Page 3.5e Homebrew Creatures CR 1

gollark: Though make sure to install the kernel and a text editor and networking drivers as they are no longer in `base`.
gollark: And `pacman` is a cool package manager.
gollark: Arch is rolling release which is neat.
gollark: Hmmmmmmmm.
gollark: Hmm.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.