Animal Languages (3.5e Variant Rule)

What Are Animal Languages?

Animal languages are languages spoken by creatures with the animal sub-type. They represent natural sounds as well as intelligent communication. These languages CAN NOT be learned by a humanoid unless the creature can naturally speak them or has the class ability "Wild Empathy" (In which case they cost 2 skill points normally a piece)

The Languages

Feline

This is the natural language for humanoid felines and intelligent felines. It is spoken through a series of hisses, meows, and sometimes a snarl.

Feral Feline

This is a natural language for Lionfolk and intelligent large felines such as lions. It is spoken through feline growls and roars.

Canine

This is the natural language for humanoid canines and intelligent canines. It is spoken through a series of barks and growls.

Haliaeetus

This is the natural language of humanoid avians and intelligent avians. It is spoken through a series of clucks, shreaks, and chirps.

Nocturne

This is the natural language for humanoid night avians and intelligent night avians. It is spoken similarly to Haliaeetus, but there are mostly only clicking sounds.

Ursine

This is the natural language for humanoid bearlings, anthropomorphic bears, and intelligent bears. It is spoken through a series of growls and grunts.



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gollark: So it turns out that fixing this minor issue with my project is actually going to be very complex because web platform!
gollark: And arguably the main purpose of "wcbonalds" (seriously, could you pick a less derivative name?) is to serve food.
gollark: I mean, surely it should be considered "fully complete" if it's serving the purpose it was designed for, has the issues worked out, and whatnot.
gollark: The one installed in my base.
gollark: Oh, right. It's a web-ish version of my random music player thing.
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