Alpha Splinter (3.5e Creature)

The alpha splinter is the largest splinter discovered up to date and often leads the hives of splinters. They are the most heavily armored of all the splinters, as well as the strongest. The alpha splinter usually brooks no intrusion into it's lair by outsiders and immediately attacks anything that isn't another splinter. If the alpha splinter is attacked, the rest of the hive flocks to it's chamber to defend it, making it a smart choice to eradicate the hive before fighting the alpha.

Alpha Splinter
Size/Type: Medium Vermin
Hit Dice: 4d8+16 (34 hp)
Initiative: +0
Speed: 40 ft.
Armor Class: 18 (+8 natural), touch 10, flat-footed 18
Base Attack/Grapple: +3/+8
Attack: Claw +8 melee (1d4+5/x2), bite +8 melee (1d6+5/x2)
Full Attack: 2 Claws +8 melee (1d4+5/x2) or 1 bite +8 melee (1d6+5/x2)
Space/Reach: 5 ft./5 ft.
Special Attacks: -
Special Qualities: Tremorsense 60 ft., vermin traits
Saves: Fort +8, Ref +1, Will 0
Abilities: Str 20, Dex 10, Con 19, Int —, Wis 9, Cha 8
Skills:
Feats:
Environment: Underground
Organization: Solo or Hive (1 Alpha and 3-5 clusters of splinters)
Challenge Rating: 3
Treasure: None
Alignment: Neutral
Advancement: 5-8 (Medium) 9-12 (Large)
Level Adjustment: -

Like all splinters, the alpha has a large white body covered in small chitinous plating with four legs (two on each side of the body). The legs often end in sharpened points, and can be used as make-shift weapons when attacked. Their eyes are often mounted up on a small ridge that serves as a mock head. The standard splinter only has a single eye colored a jade green with a yellow inner ring. It is the only part of their body not protected by the plating that covers the rest of their bodies. The eyes are simply for decoration, as the splinter sees it's surroundings via tremorsense. The interesting thing about splinters is that they do not communicate via hive mind, but they use their fore-claws to click on the ground in a sort of Morse code. Splinters do not actively hunt living beings as they are carrion scavengers, but if there is a lack of food, then attacks on living beings will begin to happen until food becomes reliable again.

Combat

Alpha splinters charge the closest non-splinter life form and beat it down into submission, then charges the next one. The alpha fights until death and attempts to bring it's chamber crashing down before it dies in an attempt to kill the intruders. The alpha fights recklessly and without care for its own health, for it fights for the entirety of the hive.



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