All for One (5e Feat)
All For One
Prerequisites: Dexterity or Strength 13 or higher
When you fight as one solid unit, you are unstoppable. You fight for your comrades, as they would fight for you βAll for one and ONE FOR ALL!β. You have the following benefits:
- Each allied creature within 5 feet of you grants you a +1 bonus to your damage rolls made with a melee weapon, up to a maximum of +2.
- When an allied creature within 5 feet of you would be reduced to 0 hit points but not killed outright, as a reaction you may call out to them rallying their spirit, making them drop to 1 hit point instead. Once you use this feature, you can not use it again until you finish a long rest.
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gollark: Nobody says that unironically except when explaining to category theorists.
gollark: Oh, and look in <#457999277311131649>, baidicoot.
gollark: I think it's just a thing of experience; nonprogrammers probably don't even really understand what "iteration" and "selection" mean in context.
gollark: But OOP is fine, because everyone understands "encapsulation" and "inheritance" and such.
gollark: 0/10 no length terminated strings.
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