Absolutely Critical Poison (3.5e Feat)
Absolutely Critical Poison
3e Summary::Your poisons can be absolutely critical
Prerequisite: Poison Use
Benefit: Once a day you may designate an attack with a poisoned weapon as absolutely critical. If the attack is a critical threat it is automatically confirmed. Furthermore, the Save DC of the poison aplied to the weapon is doupled for this single attack.
Normal: Critical hits with poison does nothing
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gollark: The 4 is probably 8 times as powerful.
gollark: They should just not have notches. It's a stupid idea. Make the displays more expensive, add a tiny bit of irritatingly sized screen space, make programming for your stuff harder. Why do it? *Why*?
gollark: Well, it doesn't say which there.
gollark: Some are even good!
gollark: Yes, there are lots of those.
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