Absolutely Critical Poison (3.5e Feat)

Absolutely Critical Poison

3e Summary::Your poisons can be absolutely critical
Prerequisite: Poison Use
Benefit: Once a day you may designate an attack with a poisoned weapon as absolutely critical. If the attack is a critical threat it is automatically confirmed. Furthermore, the Save DC of the poison aplied to the weapon is doupled for this single attack.
Normal: Critical hits with poison does nothing



Back to Main Page 3.5e Homebrew Character Options Feats Feats

gollark: Use Rust. Rust is good. All Hail Rust.
gollark: Then still probably not, given how often your stuff gets used...
gollark: Let's be honest, 90% of the time you won't go anywhere near amounts of data which will cause performance problems in esolangs.
gollark: There's a difference between "maybe is a bit slower and uses slightly more memory than a, say, Rust program" and "EATS GIGABYTES OF MEMORY FOR EACH APPLICATION".
gollark: No, I don't think Electron is very good...
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.